cherab.phix.machine.material.RoughSUS316L.bsdf#
- RoughSUS316L.bsdf()#
Returns the surface bi-directional scattering distribution function (BSDF).
The BSDF is calculated for the given wavelength, incoming and outgoing surface space directions.
- Parameters:
s_incident (Vector3D) – The surface space incident vector, \(\omega_i\).
s_reflected (Vector3D) – The surface space reflected vector, \(\omega_o\).
wavelength (float) – The wavelength \(\lambda\) at which to perform the BSDF evaluation.
- Returns:
The BSDF value, \(BSDF(\omega_i, \omega_o, \lambda)\)